My name is Karlay and I'm a Computer Programmer and Software Developer with over 10 years of experience in computer-graphics softwares(use Object Pascal, C ++ and OpenGL). I created the software Meta 3D Modeller Beta, which is now called "MeshMolder"(software that offers tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of clay). Essentially a tool of digital sculpting to create organic shapes and 3D painting. Suggestions for improvements and templates created with the application can be sent by e-mail to be placed in the image gallery. If you love MeshMolder and want to support its continued development, please consider donating. Any donation will help us cover development time for new features, bug fixes, server costs, support, tutorials, documentation, and other project expenses. The software will always be free and available on this page. Use the software as they wish, both as a hobby and commercially. And good sculptures !!

News MeshMolder

  • 18/02/2017 * Released MeshMolder Beta 6.0.
  • 09/11/2016 * Released MeshMolder Beta 5.0.
  • 13/09/2016 * Released MeshMolder Beta 4.0.
  • 01/05/2016 * Bug fixed in Skech Spheres and changed installer(false positive in some antivirus).
  • 24/04/2016 * Released MeshMolder Beta 3.0.