MeshMolder version 1.0 is a digital sculpting software that works like a clay, adding and removing parts where desired by controlling the thickness and radius of coverage and thus creating the final form. The software is completely functional and free (freeware) can be used as a hobby or for commercial purposes. This version correct many bugs, speeds up the modeling process, enables changing the light source, has "Baking Texture" (not optimized and slow still) with Ambient Occlusion, Normal, Heigth and color mapping. The Professional version has the "Uniform" Tool for automatic subdivision of triangles and a new tool "All Uniform" used to keep all mesh with uniform triangles in surface. To get the most complete version, with tools such as cut tool, All Uniform tool, Automatic Subdivision, Projected Paint by image, Auto-save, Several initial meshes to start sculpting and Close Holes, just donate two dollars and we will send the full version in maximum 24 hours, by e-mail(You must select the field "Share your mailing address with so they can acknowledge your donation." for me to have access to your email). In addition to assisting in the development of Meshmolder you will receive any bug fixes until the next release. Attention: Only the Professional has the version translated into Portuguese. Minimum System Requirements: Windows XP or newer and opengl 2.1(for baking tool is faster with Opengl 4.3). At least 1 GB of hard drive free-space. Version 64 bits available to download. Attention, to avoid missing DLL files errors it is necessary to upgrade the Visual C ++ Redistributable for Visual Studio 2017 on your Windows system.

News MeshMolder

  • 20/11/2018 * MeshMolder 1.0 64 bits available.
  • 12/08/2018 * MeshMolder Beta 9.0 32 bits available.
  • 02/08/2018 * MeshMolder Beta 9.0 BUG FIXED in baking tool.
  • 30/07/2018 * Released MeshMolder Beta 9.0.
  • 18/02/2017 * Released MeshMolder Beta 6.0.
  • 09/11/2016 * Released MeshMolder Beta 5.0.
  • 13/09/2016 * Released MeshMolder Beta 4.0.