I have to sculpt a terrain with cliffs and overhangs all around. I've loaded a first mesh from SketchUp and worked on it to create especially the overhangs.. I had to remesh the whole thing to get a better resolution and ended up with a 100k triangles mesh.
When I exported it as an OBJ file, it the result is a 40k triangle mesh🙄
Did I miss some export setting or is this normal ?