Hi Karlay, i'm back again. Sorry i needed a break for january. Well, this time is a bit different, i'm doing my first character in blender. As you know, i worked only one day on an object. It doesn't matter which tool or program, after a long one day, i gave up. That's why i'm back, i changed a lot and my modeling style is more effectiv right now. I also using a graphic tablet for sculpting heads and improve my objects now. I'm now for more than 3 days on this character and i'm very happy about it. Used all my skills in poly modeling and sculpting, now it seems to work. I had no problem with the base mesh, including hands.
It could be, that I'll use Meshmolder after that phase again, but for sculpting only then. I would do the base meshes in blender and poly modeling.
I wish you a great day and thanks that you never gave up Meshmolder.
Hi Karlay, i'm back again. Sorry i needed a break for january. Well, this time is a bit different, i'm doing my first character in blender. As you know, i worked only one day on an object. It doesn't matter which tool or program, after a long one day, i gave up. That's why i'm back, i changed a lot and my modeling style is more effectiv right now. I also using a graphic tablet for sculpting heads and improve my objects now. I'm now for more than 3 days on this character and i'm very happy about it. Used all my skills in poly modeling and sculpting, now it seems to work. I had no problem with the base mesh, including hands.
It could be, that I'll use Meshmolder after that phase again, but for sculpting only then. I would do the base meshes in blender and poly modeling.
I wish you a great day and thanks that you never gave up Meshmolder.
Greetings
Alex