The new version of Meshmolder is now available for download. It has full functionality for 14 days. Then, if you are interested in continuing to use it, just make a single donation of 10 dollars.
New update for Meshmolder 2025 is now available on the website. Anyone using the registered trial version can reinstall and use the registration data to update. Several bug fixes and faster brush strokes.
I didn't change the import model function. If you wish, you can send me the .obj file for testing purposes, to try to find out what is happening. You can send it to karlayms@gmail.com. Or via https://fromsmash.com/pt
Great Karlay, that worked! And i did post the wrong vertices count, i am here at 8.3 million triangles so its very heavy. Thanks for the lightning fast fix.
Edit: Around 8380400 polys and 4194300 vertices in total.
Its better now but i am still weak. Anyway, i was able to install my PC completely today. Needed to install ZorinOS first but windows is planned as primary OS of course. Meshmolder 2025 runs on Linux btw., thats great.
Hi Karlay, i am still sick but it's ok now. I've installed the windows os, so i can do my things now. My gamedev hobby switched to VR&MR, it could be that i will use unity or openspace3D as engine for that. Target platform is "Meta Quest 2" and "Meta Quest 3". So i am going for lowpoly sculpt and modeling.
On other thing, i could not load my terrain generated with Terresculptor 2 in Meshmolder. That worked before (its been a time) but it seems like Meshmolder can't handle it anymore. My obj is at around 4 million vertices i think. I used Terresculptor to create my terrains and then to load it to Meshmolder to reduce the polys - did something change with the importer?
New update for Meshmolder 2025 is now available on the website. Anyone using the registered trial version can reinstall and use the registration data to update. Several bug fixes and faster brush strokes.
New version of Meshmolder Trial available for download, with fixes for some discovered bugs.
I didn't change the import model function. If you wish, you can send me the .obj file for testing purposes, to try to find out what is happening. You can send it to karlayms@gmail.com. Or via https://fromsmash.com/pt
Hi Alexander, are you try in Meshmolder 2025 or freeware?
I will definitively try it. I bought a pc with low budget but in the last two days i couldn't use it because of sickness since sunday.
Thanks for keeping Meshmolder alive.